It’s the start of another year and I’m taking four courses this semester:
- Game Development
- Game Programming
- iOS App Development
- Digital Portfolio
It’s my last semester of my time at D.C.C.C.
as a Game Development major (Associate’s Degree)
I entered the Global Game Jam in Philly for 2018!
I joined a team with 10 members and we created a game jam game called Golden Thread based on the theme. It’s a 2 player cooperative networked game where one person plays in 1st person view with player two helping player one navigate a labyrinth with enemies such as stone sentinel and a minotaur boss! The game is based of the myth/legend of Labyrinths and the greek mythology (Daedalus). We are trying to implement voice and text chat via networking to play this game! I worked on the introduction/title screen with a Unity scripting plugin called Fungus.
Thanks for reading!
Results are in for Object-Oriented C++, Game Art and Animation, and Audio and Video for Multimedia.
Straight A’s again! 🙂
While I’m on Winter break, I plan to work on some older game jam games I started developing and finish them!
I look forward to sleeping more and relaxing this break.
It’s been a while since I’ve posted last, since May of this year a lot has happened. I started an internship at QuadraTron Games in Collingswood, NJ.
I started my Fall Semester at DCCC, taking 3 courses: Object-Oriented C++, Game Art and Animation, and Audio and Video for Multimedia.
I also participated in a couple Game Jams: the Philly Game Jam (our entry: Mysterious Storybook) and the Melody Jam (our entry: Evelyn) for Philly Game Mechanics.
I’ll try to update more often in the future. Thanks for reading.
I finished my semester at school for Game Development (Associate’s Degree) with all straight A’s! That’s really good milestone for me, I enjoy learning about game development and worked really hard to get those grades.
The Philadelphia Museum of Art Hackathon 2.0 finished a few weeks ago, and while our team, the “Blueberry Barracudas” project Paint the Museum didn’t win, we all had a good working experience on making the game. The game that did win was Vibes, which was worked on by a few friends of mine from the Philly Dev Night community members.
This summer, I’ve picked up a part time morning job, and I am going to intern for a small video game company in the local area! I can’t talk about it much due to NDA’s, but it should be a great experience!
I’m also in process of thinking down the road past my current school for going into grad school for game development. My top pick is SCAD which is located in Savannah, GA.
That’s all for now.
So I went to the Philadelphia Art Museum on April 6, 2017 to check out the PMA Hackathon 2.0 contest. I formed up a team called the
“Blueberry Barracudas” and we are so doing this contest! Top prize is $2000! I’m really excited to make something great! To be continued…
So I entered the Sunday Night Game Mechanics Towerfall Tournament with my friend Jason and we came in 2nd place. Furious arrows, jumping and dodging to no avail.
In other news, the Philadelphia Museum of Art is having a hackathon!
Hackathon 2.0 @ PMA
School is going well, at the midterm point, I’m doing well in all my online classes.
#ResistJam is from March 3, 2017 – March 11, 2017. I have signed up to make a game. I have an inkling of an idea of what to make, but I’ve only just started learning how to make video games. Stay tuned for results.
I’m currently enrolled in four online courses at the local community college for Game Development Associates Degree Program – I’m taking Intro to C++, Game Design Development Theory, Multimedia and Graphics & Web Page Development and Design. So far it’s been pretty easy for me but I’m falling a little behind schedule with homework assignments and I hope to catch up soon! I feel like I am learning a lot though and I hope to continue learning more. It’s been pretty interesting so far.
The first program that anyone writes on any programming language is a “Hello world!” program. This is my first new blog post, in which I hope to chronicle my journey into becoming an indie video game developer.